It also includes release material, such as the game's marketing, promotional info, and/or release dates. This can easily include several different subsections. Development: discuss development, design concepts and inspirations, etc.Keep it concise and avoid trivial details. If necessary, the section can have subheadings for the story, setting, and characters. Plot: if the plot is not too complex, it can be lumped in with the gameplay otherwise, put it in its own section.In this case, describing the plot before the gameplay simplifies the content of each, avoiding repetition between sections. For example, in Assassin's Creed, the player plays the role of a man in the 21st century experiencing the memories of a long-distant ancestor in the Crusades, with several gameplay elements in place to reflect this double-perception. The gameplay section should come before the plot section, with the exception of when it would help to simplify the discussion of either section. Remember not to include player's guide or walkthrough material. Gameplay: going over the significant parts of how the game works.Infobox: Contents should adhere to the template documentation, see below for further information.Then, a brief summary of the entire article body, which explains why the game is notable and important this is the key aspect of the lead section, because it establishes the main idea that will be carried throughout the article. Lead section: The name of the game in bold italics, its gameplay genre, release date, platform, and other identifying information go first. ![]() Do not try to conform to them if they are not helping to improve the article. These do not necessarily have to correspond to the actual section headers and divisions. In general, the following sections describe typical ordering of sections used in articles related to video games.
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